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There’s no doubt that layoffs are still sweeping the gaming industry. We saw nearly 10,000 people laid off last year as the industry shifted in a different direction. Some of the biggest gaming companies are looking towards live service games to generate revenue and survive.

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Unfortunately, Ubisoft has announced that the studio is letting go of a significant chunk of developers at its Toronto studios. These employees were primarily focused on developing remakes ofPrince of Persia: The Sands of TimesandSplinter Cell. It’s going to be a long while before these titles ever hit the shelves.

Prince of Persian and Splinter Remake Developers Get Hit By Ubisoft Layoffs

Ubisoft’s Toronto studio has confirmed that its cutting 33 jobs in a brand new round of layoffs in what has been a disaster year for the games industry with thousands of job losses.

“Only have to wait another 2 years”: Prince of Persia Fans Are Not Happy With the Release Window Given at the 2024 Ubisoft Forward for the Sands of Time Remake

In a statement given to PC Gamer, Ubisoft Toronto has revealed it’s layoffing its workforce to streamline itself and be in a better state to deliver on its“ambitious roadmap”.

Ubisoft Toronto has decided to conduct a targeted realignment to ensure it can deliver on its ambitious roadmap.Unfortunately, this will impact the roles of 33 team members who will be leaving Ubisoft. We are committed to providing comprehensive support to them, including severance and career assistance, to help through this transition.

“Only have to wait another 2 years”: Prince of Persia Fans Are Not Happy With the Release Window Given at the 2024 Ubisoft Forward for the Sands of Time Remake

Ubisoft Toronto was serving as the primary developer on the much-anticipated remake of the originalSplinter Cell. Additionally, earlier this month, it was revealed that the studio would be supporting the development ofPrince of Persia: The Sands of Time Remake.

It’s not the first time we’re witnessing layoffs plaguing Ubisoft this year. In April, the studio announced that it was planning to reorganize its Global Publishing and APAC Divisions, which led to the loss of 45 jobs.

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Ubisoft Says Prince of Persia and Splinter Cell Remakes Not Affected By Layoffs

Despite the layoffs, Ubisoft has said that work on both projects will not be affected by layoffs. However, many players in the community doubt Ubisoft, given their dodgy record.

Our plan remains unchanged, and our teams are working to deliver on the Splinter Cell remake and other projects at the studio.

“It’s about time for a remaster”: Helldivers 2’s Johan Pilestedt Declares it a ‘Sixtuple A Game’ in Random Shot at Ubisoft’s Skull and Bones Out of Nowhere

Despite Ubisoft’s commitment to both remakes, there’s no way that these layoffs don’t affect the development of the games. It might not be an issue for thePrince of Persiaremake, as Ubisoft Montreal was primarily developing it. However, theSplinter Cellremake was Ubisoft Toronto’s crown jewel.

“It’s about time for a remaster”: Helldivers 2’s Johan Pilestedt Declares it a ‘Sixtuple A Game’ in Random Shot at Ubisoft’s Skull and Bones Out of Nowhere

We have a long history of game development being affected by workforce cuts. Remakes of such popular titles need proper development, which isn’t possible with a small team of developers. Let’s hope Ubisoft doesn’t fumble the bag and bring us even more disappointment.

Are you excited aboutPrince of PersiaandSplinter CellRemakes? Let us know in the comments.

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Dhruv Bhatnagar

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With over 4 years of experience in content writing and more than 1,000 articles published for FandomWire, Dhruv is a seasoned writer when it comes to the gaming space. He’s deeply passionate about titles such as GTA Online, Forza Horizon, and Pokémon Go, committed to bringing readers deep dives and latest updates.

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