The Finalsis a fast-paced first-person-shooter, featuring high action and superb gameplay. Putting a great emphasis on team play, The Finals is no short of competitive, pitting players in a series of high-stakes modes where they will need to work together to come out on top. Though teamwork is a vital aspect of securing victory in this game,utilizing the best weapons can also give you an edge in combat.

The Finals: Is Crossplay Supported?

The Finals has the perfect ingredients to make it a game best played with friends, but does it support crossplay?

The Finals feature a whole roster of unique weapons, each of which is tied to one of three classes in the game. While the weapons you decide to run for each class may ultimately come down to personal preference, there are quite a few meta choices to choose from. Here we have comprised a list of the10 best weapons to use in The Finals, all of which are ranked according to their viability.

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Effective Long-Range Sniper Rifle

Damage Per Shot

Magazine Size

Reload Speed

Critical Damage

TheSR-84is currently the only Sniper Rifle in The Finals and isavailable for the Light Class. This rifle isn’t the best weapon by any means, because you will often find yourself in close-range gunfights when playing the objective. However, the SP-84 is a decent option, considering how effective it is from a distance.

The SR-84boasts fairly high damage per shot, along with high critical damage, making it capable of taking out opponents fairly quickly if you are accurate enough. The main drawback of SR-84 is that it requires quite a lot of skill to use, along with the fact that it is virtually outclassed by every other weapon at close range.

PC-1

Fast Firing High DPS Handgun

TheV9Sis a great weapon toconsider for the Light Classfor a few reasons. For starters, this Pistol offers afairly high DPSwhen compared to some of the fully automatic options for this class, while still retaining a moderate fire rate. The potential damage range of the V9S is also a little more forgiving than the M11, despite this gun being more tailored for close-quarters combat.

Thegreat hip fire accuracyof this weapon is its main benefit, granting you the ability to strafe left and right without having to sacrifice precision over movement. The main drawback of the V9S, however, is that there is a greater emphasis on hitting your shots due to its slower fire rate and lower magazine size.

PlayStation-1

Fast Firing Shotgun For Crowd Control

TheSA1216is a superb Shotgun available for theHeavy Class. This Shotgun sports thefastest fire rate out of all Shotgunsin the game, granting it a fairly high TTK in the close-range meta. This makes the SA1216 effective at pressuring opponents at the objective, along with making it a great option for flicking between multiple opponents anddishing out consistent damage up close.

The SA1216 is also one of the more beginner-friendly options, as you do not have to be super accurate thanks to itslarge magazine and fast fire rate. The main drawback of the SA1216, however, is the short downtime you experience after firing 4 consecutive shots, which can be somewhat detrimental if your opponents have more health than you in a gunfight.

Xbox-1

Highest Damage Shotgun For Close-Range

TheSH1900is a powerhouse when it comes to the close-range meta in The Finals. This Double-Barrel Shotgun isavailable for the Light Class, and possesses one of thehighest DPS levelsout of all the weapons in the game. This Shotgun is effectively capable oftaking out Heavies with just two shots, and is also fully capable of eliminating Light players in a single shot.

The reload speed of the SH1900 is also the fastest out of all Shotguns, which is to be expected as it only holds 2 shells. However, the SH1900 does have the worst damage range, making it only effective if you are incredibly close to your opponents. The high damage and low magazine size of the SH1900 also require you to be quite accurate, making it ahigh-risk and high-reward option.

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High Damage Assault Rifle

TheFCARis one of the top Assault Riflesavailable for the Medium Class, and is a good weapon to consider. For a full-auto weapon, thedamage of the FCAR is high, topping the second available Assault Rifle for the Medium Class. The range is also pretty great, making it an effective weapon to use for the medium-range meta.

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Though the FCAR is great in terms of its overall high TTK, there is one major attribute holding it back. This obvious drawback is itslow magazine sizewhen compared to its moderate fire rate - which presents a lot of downtime during gunfights due to the frequency of needing to reload. This low magazine size also puts a great emphasis on accuracy, as every shot will be needed to take down most of your enemies.

LMG With The Highest Damage Per Magazine

TheM60is a considerable option to utilize for theHeavy Classdue to itshigh damage and large magazine. The main benefit of this Light Machine Gun is its damage per magazine, which is actually the highest out of all the weapons in the game. This makes the M60 one of the best weapons for dishing out immense damage over time without having to reload in between.

Though the M60 shines at pressuring opponents and laying down suppressing fire when playing the objective, its main drawback comes in the form of itsslow-reload speed. This can be a major flaw during hectic gunfights, as your weapon will be put out of action for 3.9 seconds - which is quite slow compared to other weapons on this list. The severe weapon kick and recoil can also be quite a hassle to control when attempting to gun opponents down across range.

High Damage Machine Pistol For Close-Range

TheM11is a Machine Pistol available for theLight Classand dishes out the highest damage out of the two full-auto options. This weapon has a superfast fire rate, and possessesslightly better damage than the XP-54- making it one of the best options to consider at close range. The M11 shines the most in dealing with opponents in the immediate vicinity, making it great for players who like to run and gun.

The major drawbacks of the M11 come with its inability to dish out any meaningful damage at medium range. The recoil of the M11 is also quite high, making it harder to keep on target when shooting at players who are at a distance. Both of these cons essentially force players to engage opponents up close to use the M11 effectively, making the weapon one of the least versatile options to consider.

3Lewis Gun

Best Full-Auto Heavy Weapon

TheLewis Gunis without a doubt the best weapon you can use for theHeavy Class. Though the M60 has better overall DPS, the Lewis Gun is the mostaccurate and controllableof the two. This LMG is remarkably effective across range, retaining high critical damage beyond the 30-meter mark - a trait that the M60 does not share. The Lewis Gun also has a slightly faster reload speed, shortening the downtime between each gunfight.

The major benefit of the Lewis Gun comes in its ability to perform well in a wide range of scenarios. We already mentioned its ability to perform well across range, but what about up close? Well, thesuperb hip-fire accuracyof the Lewis Gun makes it great for spraying and praying enemies in the immediate vicinity, making it a reliable and versatile weapon.

Most Versatile Close-Range Weapon

TheXP-54is without a doubt one of the best overall weapons you can use for the Light Class. This nifty Submachine Gun is best compared to the M11. Though the latter option has a slightly better DPS, the difference is quite minimal, and there are a few benefits the XP-54 has over the M11. The main benefit of rocking this Submachine Gun is the fact that it is quitedeadly up close,but still proves quite viable fordealing a decent amount of damage at medium range.

TheXP-54’s recoil is also quite low, allowing you to stay on target when firing at opponents who are further away - a trait that the M11 doesn’t necessarily have. All these traits make the XP-54 the most versatile close-range weapon for the Light Class, as it allows you to engage with opponents in a multitude of different scenarios.

Most Versatile Assault Rifle

TheAKMis arguably the most versatile Assault Rifleavailable for the Medium Class. Though the FCAR provides a slightly better damage output overall, the difference between the two isn’t huge - and the AKM does provide a few benefits over the aforementioned weapon. For starters, the AKM has alarger magazine while retaining the same fire rate, which essentially lessens the downtime experienced when needing to pop a reload.

The AKM also has veryminimal visual recoil when firing, effectively making it easier to stay on target during gunfights. Though the reload speed of this Assault Rifle is slightly longer than the FCAR, you will not need to reload too often in a gunfight - which provides the added benefit of taking the pressure off of needing to hit all of your shots. All these attributes make the AKM the top choice for gunning down opponents across range, making it one of the best weapons to choose from.

The Finals: How To Add & Invite Friends

Adding friends can be a bit tricky in The Finals if you aren’t aware of the process.