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Over the years, FromSoftware games have evolved into some of the most well-designed (and punishing) experiences in video game history. Hidetaka Miyazaki has been the talented mind behind these games, and over the span of different generations, they have learned from one another and improved accordingly.

Hidetaka Miyazaki’s games have successfully evolved over the years.

In an interview with Kotaku all the way back in 2016, Miyazaki shared his thoughts on his legacy, the evolution ofDark Souls, and much more. Looking back in time, it feels likeElden Ringis indeed the culmination of all his learnings as an artist, developer, writer, and much more.

Hidetaka Miyazaki Was Never Worried About His Legacy, to Begin With

In theinterview, Miyazaki was asked quite a few questions about the Souls games as a promising franchise and how he goes about finding inspiration for the same. Between the recollection of everything that appeals to him and his faith in giving players the ideal experience, there’s one thing that spoke about him above anything else.

“My sources of inspiration come from various venues”: Hidetaka Miyazaki Revealed His Real Inspiration Behind His Elden Ring Empire And It’s Not Another Game

When asked about what kind of legacy Hidetaka Miyazaki wishes to leave behind, he had this to say:

To be honest, I’m really not interested on how I’m viewed as. The only thing I’m interested in is to keep creating something special. Whether that something is synonymous to me or not is really none of my concern.

“My sources of inspiration come from various venues”: Hidetaka Miyazaki Revealed His Real Inspiration Behind His Elden Ring Empire And It’s Not Another Game

It sounds humbling, as the creative genius also hinted at the future of the franchise and the potential ideation ofElden Ringat some point:

But, I can’t deny the fact that the Souls series is something special to me, so I am happy to know that people have that sort of image of me. Even if that image stays with me, I have no intention of ending in a way where I couldn’t create a game that surpasses the Souls series. That would be pretty sad, wouldn’t it?

FromSoftware keeps pushing its creative limits.

Clearly,Dark Soulswasn’t the end of the road for Miyazaki, as we’ve seen FromSoftware test its capabilities time and time again.

From Dark Souls to Elden Ring, His Legacy Stays Ever-so-Strong

Elden Ring’spopularity has surged over the years, and the hype for its upcoming DLC,Shadow of the Erdtree,marks an important time in FromSoftware’s journey. The open-world experience has served a huge deal for both newcomers and fans of the Soulslike games.

Given an Unlimited Budget There are Only 2 Games Elden Ring’s Hidetaka Miyazaki Would Reboot, and Neither are his Own

The evolution ofDark Soulsby default nurtured the concept of a new game that would take its best parts and turn them into something more. And that’s exactly whatElden Ringgets right.

Moreover, it’s almost like an ever-evolving journey that will always thrive, even after the developers stop working on it. Simply because the community is loyal to the game and everything it stands for. Now that’s an indication of one’s legacy.

Given an Unlimited Budget There are Only 2 Games Elden Ring’s Hidetaka Miyazaki Would Reboot, and Neither are his Own

What are your thoughts on Hidetaka Miyazaki’s works over the years? Let us know in the comments below.

Tanay Sharma

Articles Published :636

Tanay is a gaming writer who wears more hats than Red Dead Redemption 2 characters. He’s a musician, writer, voice-over artist and adores interactive media. He covers everything from game reviews to interviews with developers. His favorite games are the ones with memorable stories and characters. He’s also pursuing a master’s degree in Behavioral Sciences. No, he won’t read your mind.

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Dark SoulsElden RingFromSoftwareHidetaka Miyazaki

Metal Slug Tactics Review (PC) – A Tactical Tribute to the Run-and-Gun Classic