Silent Hill: The Short Message launched as a free-to-play first-person horror experience after Sony’s January 2024 State of Play update. It marks a shift in the typicalSilent Hillgameplay.Players jump into a vulnerable first-person perspective and continue the Silent Hill legacy of tackling taboo and painful subjects. The game only features one puzzle situated between frenzied chase scenes, live action exposition, and the familiar atmosphere of Silent Hill.
Silent Hill The Short Message Feels Insulting To P.T. (And In General)
Oh look, another endless corridor…
Armed with the proper knowledge, solving this particular puzzle becomes a much simpler task than the initial challenge appears to be. It all begins once the protagonist, Anita, reaches the library and notices a particular book is missing.
Silent Hill: The Short Message
How To Find The Locker Code
Once Anita realizes she needs to find the second novel in a series of books, which is vacant from its spot in the library, she will trek back to the main school hallway. This is where she is just bullied by intangible shadows of former classmates.First, check Maya’s lockers, where Anita wrongfully assumes the book is located. Across from Maya’s locker and to the left of the cluttered desk in the center of the hall, you will find Anita’s locker.It is locked with a four-digit combination lock. This is all of the information the game provides for Anita, so finding the code is left up to the player.
Before searching for the code, take a moment to check a few lockers over from Anita’s.Here, you will find Amelie’s locker, where the book is currently placed. Deep down, however, Anita knows the true object she is searching for resides within her own locker. Finding the combination is actually much simpler than the game makes it out to be. On the desk between Anita and Maya’s locker is a newspaper. A bunch of words are scratched or painted on and around the desk. What is extremely noticeable is the word ‘LIAR’ scrawled in large colorful letters across the center of the desk.

The locker combination code is: 0312
Initially, this appears to be another set piece in the wonderfully crafted setting, but it is much more than just another aesthetic.Each letter in the word LIAR is painted in a different color that coordinates with numbers spray-painted around the hallway. The ‘L’ is painted black, so the first number of the combination lock will be a number painted black. This is a 0 above the single door on the opposite side of the hallway from the double doors, and it is difficult to miss. The ‘I’ is red, and its corresponding number is painted on the ceiling tiles a few feet away from the ‘0’. The second number of the combination is ‘3’. The ‘A’ is painted yellow, and a yellow ‘1’ can be found on a section of turquoise brick next to a wooden door and a bulletin board. The final ‘R’ and number are blue, and that blue ‘2’ can be found to the left of the aforementioned double doors above the trim.

Entering The Combination
Return to Anita’s locker:
Once Anita escapes the pursuing monster, she will begin to unlock even more tragic memories.Silent Hill: The Short Message pulls no punches in its stacking tragedies, and solving the locker combination puzzle is one step toward helping Anita understand why she is stuck in this vicious cycle.
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