Silent Hillis hands down one of the top atmospherichorrorfranchises across all mediums. Few IPs match the fog’s eerie impact (Stephen King’s The Mist came pretty close) and the psychological torment plaguing James’ plight to find his wife inSilent Hill 2will be a focal point inBloober Team’sremake.

AfterSony’sunderwhelming State of Play showcase back in May - a collective opinion in the community - the Silent Hill Transmission was a saving grace. Debuting an extensive dive into gameplay and a behind-the-scenes look at the upcoming movie Return to Silent Hill (sadly, Pyramid Head’s previous reveallooked like an action figure), the reboot of Konami’s acclaimed videogame series has an exciting future ahead.

Silent Hill 2 Has Been Turned Into LEGO And Fans Want A Full Game

Silent Hill 2 Has Been Turned Into LEGO And Fans Want A Full Game

This Silent Hill 2 fan-made LEGO game has players craving for it to be real.

Silent Hill 2 Remake Will Prioritize Psychological Elements Over Combat

During aninterviewwith Famitsu, producer Motoi Okamoto touched on the team’s decision to remake the acclaimed 2001 release over developing a new series title. Considering the pipeline stuffed with exciting horror games, Okamoto was concerned that an original Konami game would be “lost and lost forever” because it would lack the “distinctive personality of Silent Hill”.

DuringSilent Hill 2 Remake’sdevelopment, Okamoto carefully considered what the “distinctive personality of Silent Hill” was. It was decided that the “psychological horror aspect, depicting the inner conflict of one’s mind, as if one is being driven into a corner” was the essence of the sequel.

Still from Silent Hill 2 Remake of James attacking an enemy with a plank of wood.

Furthermore, Bloober Team was selected from a handful of developers keen to helm the remake because they “already understood that Silent Hill 2 is this kind of thing. They understood from the beginning that ‘psychological horror’ is what Silent Hill 2 best embodies”. Thanks to the team’s experience in the psychological horror subgenre withLayers of Fear, Okamoto believed in the team’s “passion” and “development experience”.

Moving onto the remake’s combat, Okamoto confirmed the forest road scene at the beginning of the original game will appear in the remake “almost unchanged”. However, the first encounter sequence was initially delayed in the narrative to enhance the setting’s creepiness, as Okamoto stated “fighting creatures is not that important for Silent Hill 2”. The team wanted players to “enjoy the time before the real world turns to madness”.

The Bounds VR Takes Atmospheric Horror Inspiration From Silent Hill And Resident Evil

Silent Hill 2

The Bounds VR Takes Atmospheric Horror Inspiration From Silent Hill And Resident Evil

The Bounds VR seems to be one to look out for if you enjoy the Silent Hill And Resident Evil classic horror genre.