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Many iconic characters are introduced in the games created by none other than Hidetaka Miyazaki. He is a renowned director responsible for creating successful video game titles such asBloodborneandElden Ring, however, there are times when he is not able to do anything to decide the fate of what happens in the storyline himself.Revealing one such incident, the director, in an interview withFuturePressviaBloodborne Wiki,disclosed how he wished to save one such character from her end inBloodborne, but was not able to do it because nobody agreed with him at the time.

The director of Bloodborne, Hidetaka Miyazaki, disclosed he attempted to save a character in the game.

How FromSoft Refused Hidetaka Miyazaki From Saving A Character InBloodborne

When asked in the aforementioned interview if there were any other possible outcomes for Losefka in the story, where she would be safe and doesn’t face her unfortunate end,Hidetaka Miyazaki replied:

“That… Well, what should I say? Let’s just say that I tried to make one, but the rest of the studio was against it (laughs). That’s not too removed from the truth, and it also has the side effect of keeping me safe from them!”

Super Detailed Theory Firmly Establishes Dark Souls isn’t an Elden Ring Prequel, It’s the Other Way Around

Super Detailed Theory Firmly Establishes Dark Souls isn’t an Elden Ring Prequel, It’s the Other Way Around

The director unveiled how he intended and attempted to make a story where the character would eventually survive, however, the other team members did not approve of the same. It is ultimately the reason why there was not another ending to her character in the storyline, one where she would be fortunate enough to survive.

Miyazaki further in the same interview mentions how he faced the same issue during the development ofDark Souls. He struggled with figuring out what to do with the character of Sif, the Great Gray Wolf, and remembers it being a great hassle.

The director attempted to save the character of Losefka | Bloodborne

Hidetaka Miyazaki Refuses To Take Full Credit For The Success Of His Video Games

Despite being the mastermind behind the blooming success of FromSoftware,The renowned director has refused to take full creditfor the super successful titles such asElden Ringand other productions. He revealed how he enjoys working with others as a team and finds true joy in the same.

Bloodborne Theory is the Most Depressing Hidetaka Miyazaki Ending if True: The Hunter is Elden Ring’s The Greater Will

He mentioned how his opinion is not absolute when it comes to developing a game, as witnessed in the form of an example above. He respects and views the opinions of others when it comes to making a game and its storyline, which is part of the reason why he is able to create such great games.

Despite other developers around him, Hidetaka Miyazaki has majorly collaborated with none other than George RR Martin, who wrote the backstory forElden Ring. The director revealed in an interview howMartin’s greatest contribution was the introduction of heroic characters, and it is what we believe Miyazaki will use once again in the coming Shadow of the Erdtree DLC.

Bloodborne Theory is the Most Depressing Hidetaka Miyazaki Ending if True: The Hunter is Elden Ring’s The Greater Will

Aaditya Chugh

Senior Gaming Writer

Articles Published :778

At Fandomwire, Aaditya has been covering the world of multiplayer and RPGs in the gaming industry for the last 2 years. He writes on anything AAA, like Elden Ring and Starfield, to Indie hits like Stardew Valley, which even got him a place at the table as one of the official reporters at M. Comic Con 2025. Sony, Xbox, Nintendo, you name it, and he will be here to provide you with whatever you might need to stay in the loop.

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Hidetaka Miyazaki speaks about how George RR Martin’s greatest contribution to Elden Ring