On November 26, Shift Up published a gameplay video forProject Eve. The video showcases protagonist Eve locked in a boss battle against a monstrous beast. We learned multiple new details thanks to the video. Keep in mind this is still in-development footage.Project Eveis set in a post-apocalyptic future, where Eve battles against unknown invaders, NA-tives, to reclaim Earth. This is the very first time we’re actually seeingProject Evein action, one year after its announcement.First thing to note is that the gameplay gives us a first look at the game UI, which surprisingly has three different bars besides what seems to be HP. Moreover, none looks to be an endurance bar. Instead, the blue bar looks to be a shield, as Eve only looses some of her HP when hit after the blue bar was fully depleted. This second bar seems to be a charge gauge for the sword, which becomes enchanted with red lightning as you dodge and block blows. The number at the bottom right with the battery symbol is the number of times you can heal yourself.Plus, similarly toBayonettaorZelda BOTW, you can also trigger aThe MatrixandMax Paynelike Bullet Time by dodging at the last moment. Eve has a multitude of sword-based combos at her disposal. Bosses also have command grabs. You also have to press a specific button in a short timeframe to finish off the boss, which seems like aShenmueinspired QTE mechanic.

Project EVEFirst Gameplay Reveal, Boss Battle

Project Evewasfirst revealedon July 29, 2025 with a teaser trailer. The action game is developed by Shift Up, a Korean studio founded in 2013 and led byKim Hyung Tae. He’s the character designer ofBlade & Soul,The War of Genesis 3,and theMagna CartaJRPG series by Softmax. Kim Hyung Tae has a particularly recognizable style. Which disregards realistic anatomy even more than usual Japanese-stylized works, with a huge focus on cool, cute and sexy. Kim Hyung Tae also handlesProject Eve‘s character design.

Shift Up also mentioned during the reveal in 2019 thatProject Eveis influenced in particular byGod of War 2018andNieR Automata. Moreover, Yoko Taro actually praisedProject Eve.

Project Eveis described as a Triple A console project, and is developed using Unreal Engine 4,high-density3D Scan Systems, Motion Capture and Face Motion Capture. A new team part of Shift Up, called “Second Eve Studio”, is developing the game. It’s mainly made ofBlade & Soulstaff.

Project Eve: Platforms

While platforms weren’t specified,Project Eveis developed “to show maximum performance on various platforms including consoles”. Moreover, Shift Up aims to be a “global multi-platform developer”. As such, we can expectProject Eveto launch onPC,PS4,PS5,Xbox OneandXbox Series X.

Shift Up also makes mobile RPGDestiny Child, which is currently celebrating its 3rd anniversary. Moreover, another game, online TPSNikke the Goddess of Victory, was revealed withProject Evein 2019.Nikkeis scheduled to launch on iOS and Android. The game’s character designer isKKUEM, associate and spouse of Kim Hyung Tae. Shift Up is currently recruiting for both games.

Personally speaking, I’m far from being sold onProject Eveyet. Which is obvious as we haven’t seen anything concrete yet. I’m the type who rarely gets impressed by action games like these. Hopefully I’ll get a huge change of heart with it, similarly to what happened withScarlet Nexusonce it started going more in-depth and revealed its female protagonist. One thing sure though, is that as an anime otaku, I definitely want to see more ofProject Evejust for the chara design.