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VR gaming is still in a nascent state in 2024. There’s not a lot of support from studios for the hardware, and developer Ninja Theory has added to this by confirming they have no plans to add VR to their upcoming game,Senua’s Saga: Hellblade 2.

This may come as a surprise to some, since the first game got a free VR update for PC in 2018, dialing up the psychosis immersion to 11. Studio head Dom Matthews has explained the decision in an interview withPCGamesN.
Hellblade 2 Will Not Support VR… Officially At Least
Matthews was directly asked in the interview if Ninja Theory was planning VR support forHellblade 2, and he flat-out denied it. While this confirmation might be a bummer for some, all hope isn’t lost yet.
Hellblade 2is built on Unreal Engine 5, one of the most sophisticated andpowerful game engines, and one that also supports VR mods. Tools like UEVR have already been used to build VR experiences in other games built with Unreal Engine, likePalworld, even though VR wasn’t planned for those games.

Ninja Theory Ensured Everyone Will Be Speaking About Hellblade 2’s Combat With 1 Committed Approach to Development That Some Medieval Epics Don’t Even Reach
Given sufficient demand from VR fans, there’s a chance VR modders could incorporate something similar forHellblade 2. The quality and timing of such a mod are anyone’s guess, but it does offer a way for VR fans to experience the game in a far more immersive way.
Why Senua’s Next Saga Can’t Ship On Modern VR Headsets
It’s also not out of the realm of possibility that Ninja Theory could change their minds about VR later, like they did with the firstHellbladegame. However, VR is a different beast these days than it was in 2018. Back then, VR for PCs was the go-to for games, offering a powerful, unrestricted experience compared to the sad early days of VR for mobile phones.
Now, standalone headsets like theMeta Quest2 and 3 are way more popular because they’re cheaper and easier to use, but making AAA games likeHellbladerun on their weaker mobile chipsets would be near-impossible.

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In some cases, they’d basically have to rebuild entire chunks of the game to make it run smoothly, which makes VR development for these platforms more time-consuming and expensive, which may not make for a sizeable return-on-investment. There’s also the PSVR2, but for that to happen,Hellblade 2would have torelease on PS5first.
Considering the work needed and the studio’s focus on making sure the game is a hit with regular players, focusing on making the game work well without VR might be the smarter move. After all,Hellblade: Senua’s Sacrificewas a big hit with critics for its story and atmosphere, even without VR.

While the situation isn’t great for VR enthusiasts, the ingenuity of the modding community could change things, bringing Senua’s second adventure to VR at some point. Unless Xbox comes out with their own VR headset, though, tough luck for official support.
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Viraaj Bhatnagar
Content Writer
Articles Published :247
A lifelong gamer, lover of cars, and Master’s student of Automotive Journalism, Viraaj Bhatnagar is a gaming writer at FandomWire who aims to be one of the greats. When he’s not hunched over on his laptop typing out copy, he can be found lapping circuits in Gran Turismo or slaying draugr in God of War.
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Hellblade 2Ninja TheoryVRVR Gaming
