“I did not take a no for a no”: If Not for 1 Stubborn Dev, Ubisoft’s Splinter Cell Would Have Been Very Different, and the Immersion Would Have Been All But Lost
Follow us on Google News Get the latest updates directly in your Google News feed Ubisoft completely forgot aboutSplinter Cell, a once highly popular franchise. These games, starring Sam Fisher, were quite innovative in terms of stealth mechanics. The original team and sound designer revealed in a recent article that they nearly abandoned several mechanics, a decision that would have fundamentally altered the game’s identity. Apparently, the studio was on the verge of discarding the way sound influenced the protagonist’s discovery, thereby affecting one of the game’s primary features....