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WhenMarvel Rivalsfirst came out in December 2024, it took the world by storm, and in the weeks since, it has managed to keep players interested. Due to the lessons it has learned from its hero shooter peers, the game was able to succeed even after games likeOverwatch 2had been there for years.

Cover image of Marvel Rivals.

From its competitive system and swift bans for cheaters to its non-expiring battle passes and quick hero additions, the game does almost everything right. However, every game can never be perfect, andMarvel Rivalsis not an exception. The game is infiltrated by a large number of mechanical inconsistencies, and NetEase needs to fix them quickly.

There are a lot of mechanical inconsistencies inMarvel Rivals

A dedicatedMarvel Rivalsplayer has shared a post on Reddit that states that the game is going through a lot of mechanical inconsistencies. Any hero-shooter title should have balance and consistency throughout all of its heroes. If any certain norm is implemented, then it should be implemented for all the heroes; neither some specific ones nor some heroes should get better treatment than the rest.

Now, what are these mechanical inconsistencies? The fan explains that when Cloak and Dagger die, their Ult vanishes, which is quite obvious because you have to recharge that Ult throughout the match with your kills and other aspects.

An in-game screenshot from Marvel Rivals.

But that’s not the case with Moon Knight, as his Ult doesn’t vanish even after his death. This is just one of the many examples of the inconsistency issues that the fans have been facingalong with the controversial match-making system.

Another inconsistency the fan pointed out is that when Rocket dies, his Ult doesn’t vanish, but his revival beacon disappears. This shouldn’t happen as he is a healer and those beacons are one of the most important aspects of any healer. Now, when it comes to other healers, their Ults might disappear after they die but not their healing abilities.

“They already have a precedent for cross-media promotion”: The Fantastic Four in Marvel Rivals Deserve the Same Treatment as Spider-Man Ahead of Movie Release

“They already have a precedent for cross-media promotion”: The Fantastic Four in Marvel Rivals Deserve the Same Treatment as Spider-Man Ahead of Movie Release

There’s more. When Bucky kills a Loki clone, his Ult is reset; when Wolverine assaults it, his rage meter increases; and when a clone is in Thor’s bubble, a hammer is restored. However, Strange’s magic meter isn’t increased when he attacks a clone.

Furthermore, there’s no reduction on Namor’s Monstro’s cooldown when he uses his primary fire to attack it. Additionally, there’s no effect on Psylocke’s ability cooldown when she shoots a clone. NetEase Games needs to work on these anomalies as soon as possible, otherwise it might be too late forRivals.

An in-game screenshot from Marvel Rivals.

Marvel Rivalsallegedly uses EOMM

In the realm of video games, there are various types of matchmaking systems, such as The Connection-based Matchmaking System (CBMM) is used inDestiny 2, while the Skill-based Matchmaking System (SBMM) is used inCall of Duty.

Nevertheless,Marvel Rivals‘ alleged Engagement Optimized Matchmaking System (EOMM) was more controversial than any of the previous matchmaking methods. What is causing controversy with this method, then? In a nutshell,EOMM takes advantage of players’ feelingsin order to boost studio profits.

Upcoming Marvel Rivals Skin Can be a Bigger Thirst Trap Than Malice Sue Storm

Often used in competitive online games, the controversial EOMM algorithm prioritizes player engagement over fairness. Instead of ensuring that matches are balanced, the system generates scenarios in which players experience a mix of wins and losses.

By letting players feel both the thrill of winning and the agony of losing, EOMM games seek to maintain player interest. This system accomplishes that by assigning you to a team of players with lower skill levels, ensuring your defeat.

Upcoming Marvel Rivals Skin Can be a Bigger Thirst Trap Than Malice Sue Storm

It is said that making the players feel as though they are enjoying the game, forces them to buy more skins because they are thinking about the long-term benefits. The game’s obvious signs of EOMM include the disproportionate number of bots playing the round, which can change in tandem with their skill level if circumstances call for it, as well as the dramatic swings in wins and losses.

It’s high time NetEase Games start fixing all of these persisting issues if it wants to stay at the throne, or else, it will get the treatment that the other hero-shooter titles have already got.

Nilendu Brahma

Articles Published :690

A Marvel, Linkin Park, Cricket, and Barcelona fan who just wants to write and write about video games and stuff. If you want to meet me, you can find me in my room failing to hit the opposite Jett with the operator for six consecutive rounds.

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Marvel RivalsNetEase Games