A brand newGuilty Gear -STRIVE-character trailer dropped, which confirmed fighters Millia Rage and Zato =1 for the upcoming fighting game. The two were most likely paired together for this trailer due to their shared past: Millia was an assassin but left behind both the Assassin’s Guild as well as her manipulative lover Zato=1.
It’s interesting to see how completely different their fighting styles are, with Millia specializing in quick combos while Zato=1 is a much slower but more powerful combatant:
The Final Round stop in the tourney, which was scheduled for March 20th-22nd, had been cancelleddue to Coronavirus concerns. Two more trailers forGuilty Gear -STRIVE-were slated to make their debut during this event. Most likely this was the first one, so it remains to be seen when the second trailer will release.
Thetrailer released beforeshowcased all the previously revealed fighters and teased a brand new unnamed one. It was revealed during the ArcREVO America 2019. So far we know that the previously announced characters are the protagonistSol Badguy and Ky Kiske,Axl Low and May, andChipp Zanuff and Potemkin.
During the stage event dedicated toGuilty Gearat Tokyo Game Show 2019, Daisuke Ishiwatari and Akira Katano explained how they particularly detailed the characters’ facial animations and how it’s basically “3DSakuga.” you’re able to really see that with the tons of different expressions the characters emote during their attacks and supers. At that same event, they also mentioned that the stage change mechanic has actual gameplay mechanics embedded into it. We’ve translated the full eventhereif you want to read more.
Guilty Gear -STRIVE-wasfirst teasedduring EVO 2019. Daisuke Ishiwatari, the General Director, stated how the newGuilty Geargame isn’t an “evolution” of the series, nor a “return to its roots,” but instead a “complete rebuild of the franchise.” Instead of adding or removing elements compared to the previous games, he described the development as completely breaking it down, picking up everything that made the series charming and unique, and rebuilding it with those components.
Ishiwatari then mentioned that this newGuilty Geargame is a “big challenge which will go head to head against the essence of fighting games.” He added that going this route is a risky bet, but they’re confident they can pull it off and bring out new possibilities, using all the experience and materials they’ve accumulated so far. He ended the message saying he believes games are bridges which can connect people, so he hopes this newGuilty Gearwill reflect this idea.