Earlier this week, Ubisoft put out a newblog postthat detailed how some of its upcoming games would run on next-gen platforms inPS5andXbox Series X. Based on some of the wording used in the article originally,some folksassumed thatAssassin’s Creed Valhalla, specifically on PS5, wouldn’t be able to simultaneously run at 4K/60fps on the platform despite the fact thatXbox Series X can hit these specs. Well, it turns out that isn’t necessarily the case.
In the time since first posting the blog, Ubisoft has revised the wording to make clear that the PS5 iteration ofAssassin’s Creed Valhallacan indeed perform at 4K at 60 frames per second. In a follow-up message sent to us by a PR representative at the publisher, this notion was also made clear once again. “I can confirm thatAssassin’s Creed Valhallaruns at 4K at 60 fps on PS5 (upscaled 4K),” we were told.
The original discrepancy that started off this whole chain of events largely came about due to Ubisoft saying thatAC Valhallaon PS5 can run at 4Kand60fps. Some interpreted this to mean that the game can only do one or the other on PS5, with players being forced to choose to prioritize either the resolution or frame rate, depending on their preference. Fortunately, the game will just naturally be able to hit both benchmarks on PS5 (even though the resolution will be upscaled rather than native), ruling out the need for players to be put in any such position.
With this whole situation now cleared up, the larger question at play withAssassin’s Creed Valhallajust comes down to the game’s quality. Based on a recenthands-on preview we had with the title, it seems to be shaping up quite nicely and meshes together both old and new elements from the longtime series.
We’ll see how the final product turns out whenAssassin’s Creed Valhallareleased on November 10 for Xbox One, Xbox Series X/S, PS4, and Stadia, before later coming to PS5 on November 12.