When it comes to naming their next-gen console, Microsoft certainly does have a way of confusing matters with theirXbox Series XandSeries Sbranding. Unlike the PlayStation’s simple numbered method over the years, Xbox has made it clear that they don’t follow that same path. If you have always found this perplexing too, don’t worry as you’re not alone. The outspoken “F**k the Oscars” creator,Josef Fares, ofBrothers: A Tale of Two Sons,A Way Out, and the upcomingIt Takes Two- had quite a lot to say about Microsoft’sXbox Series XandSconsole in a very honest and forthright interview withIGN.
“That’s a fucking confusing name,” Fares stated in his usual colorful attitude in the interview. “What the fuck’s going on with Microsoft? They’re losing it, man. What the fuck is going on? Like Series S, X, Mex, Next. I mean, who knows this? Come on. Madness. Call it the Microsoft Box and that’s it. I don’t know. It’s a total fucking mess. Trust me, even them, they’re confused in their offices. What is this X, S… I don’t know, what the fuck.”

Whether you agree with Fares' statement or not, you have to at least applaud his openness. A fair few other gaming industry people last yearput their two cents inregarding the naming of the console and we also saw some buyers who accidentally bought theXbox One Xinstead of theSeries Xin their mist of confusion. So I think it’s fair to assume that Fares does have a valid point in his unique and refreshing way, but as much as some people would like for the name to be changed, it’s obviously too late now to jump ship so we are in a ‘like it or lump it’ situation.
Last year, we saw theXbox Series X/Sreceivean updatethat dealt with the Instant-On power usage allowing users to choose between 2 power settings to best suit their preferences. We also sawSteam improve supportforXbox Series X|SandPS5controllers. Players who are using anXbox Series X|Scontroller will be able to bind the device’s share button with four controllers able to be used simultaneously on Steam. Trigger rumble was also added in games using the Windows.Gaming.Input API.