I’ve played hundreds of video games in my life, but as an extremely selective gamer,I tend to be very careful about the kinds of titles I buy.

Therefore, I recognize it’s rare for me to play a game I don’t find entertaining, to say the least, since I usually analyze them in depth to ensure my purchase will be worth it.

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Plus,I’m a gentle consumer and strive to find the value each product has as a human creation, so I’m always inclined towards discovering experiences that, even if they’re flawed, still have a soul to connect with.

However, I’m human too, and I’ve made sporadic errors in judgment over the years—enough to allow me to compile this list often absolutely terrible games worth playing out of morbid curiosity.

Confronting a floating vampire in Redfall

The Best ‘Worst’ Game

Considering I loveDishonoredandPreywith all my heart, I approachedRedfallwith high expectations, despite the doubts I had due to the poor critical response it received upon release.

After finishing it,it’s probably the most entertaining bad game I’ve ever played, especially because it features vestiges of the developer’s best work but with rather questionable technical execution.

Gameplay from Cry of Fear

Between the gunplay, powers, art design, and levels, I found enough interest to keep fighting until finishing the game. The story, characters, bugs, bosses, and enemies really tried their best to make me quit halfway through, but I managed to stick it out.

Redfallis the kind of title you know perfectly well isn’t good,but it has some personality. If you loveArkane Studios, this will at least amuse you, especially when buildings disappear out of nowhere.

Gameplay from Biomutant

9Cry of Fear

At Least It’s Free

Cry of Fear

I have a tough time being harsh on free-to-play video games, butCry of Fearis one that was hyped up by the community in a way that didn’t quite deliver.

I came in expecting a memorable horror adventure, and aside from the superb enemy design,it’s an inconsequential work that ends up being frustrating by trying too many things.

konami-efootball-2023

The shooting is neither enjoyable nor tense, the puzzles are obscure and unrewarding, the story is pretentious and predictable, and the level design creates a considerable headache, so it wasn’t a pleasant experience.

If it were a third as long as it is, I would be much less serious about it, butCry of Feardrags on as long as it can,trying to prove something it doesn’t need to.

It has some stellar moments, but not enough to match the internet’s cult classic image. Regardless, I still recommend it because it tries, and it’s interesting to find out which side of the ratings you fall on.

8Biomutant

Colorfully Infuriating

Fextralife Wiki

I spent years looking forward toBiomutant’s release, and when I finally got my hands on it,I experienced one of the biggest disappointments I’ve ever felt.

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For every interesting aspect of the game, like its colorful universe or its skill system, there are dozens of annoying elements, like its intrusive narrator, its bland story, or the unsatisfying combat loop.

It’s almost mesmerizing to wander through its world, seeing the biomes and creatures that appear, but when you remember it’s an action game,everything loses its meaning and quality.

Considering the campaign’s length,it’s a daring feat to even finish it. ReachingBiomutant’s credits is demanding not because of difficulty but because of patience, so I propose thisunique challenge for those who like to push themselves to the limit.

7eFootball

A Shell of Its Former Self

Between the century’s beginning and the last decade’s middle years, I was among those who fervently maintained thatPro Evolution Soccerwas superior toFIFAregardingsoccer games, but there came a point where I couldn’t believe it anymore.

The series experienced a decline over the years, andeFootballbecame the final nail in a coffin that pains me deeply, to which I can’t help but return sporadically to trytoremember a golden age that disappeared long ago.

Few products with such little soul come to mind that are as dull as this one, which I always play in amazement at how muchKonami’s IP has changed for the worse.

It’s a bit masochistic, butit’s my way of facing the reality thatPro Evolution Socceris dead. I came to terms with the idea a long time ago, so I invite all the series' widowers to playeFootballso they can experience catharsis like I did.

6Skull & Bones

The First AAAA Disaster

Skull & Bones

AlthoughUbisoftwas my favorite company of the seventh generation of consoles, it’s clear that its current form is far from its peak, as reflected inSkull and Bones.

Despite promoting it as the first AAAA video game, the title’s entire development was turbulent and worrying, with numerous delays and irregular exhibitions that never restored the confidence that its original announcement brought.

While all they had to do was take the naval system fromAssassin’s Creed 4: Black Flagand build a game around it,the situation got completely out of hand given the lack of a clear creative vision—a result of the new monetization models they seek to attribute to their latest projects.

Of course,Skull and Bonesisn’t worth its price, so I would never recommend buying it at full cost. However, as soon as you have the opportunity to get your hands on it, do so, becauseit’s so far from what Ubisoft promised that watching the unequal comparison is entertaining in itself.

5Skull Island: Rise of Kong

Soulless Execution

Skull Island: Rise of Kong

There are certain video games destined to be bought by online content creators who want to make satirical videos, and, unfortunately, that’s the outcomeSkull Island: Rise of Kongwent through.

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I played it knowing all the bad reviews it suffered from both the specialized press and the community, butnot even the lowest ratings would have allowed me to properly appreciate the situation’s gravity.

It’s painful for me to admit this because IguanaBee is a talented studio with interesting productions. However,Skull Island: Rise of Kongis a soulless title, with so little to offer creatively, and with such abhorrent execution that it’s astonishing.

Combat that generates no sensation, zero stimuli, a flat level and enemy design, amateur cinematics…It’s a compendium of everything you wouldn’t want to see in a video game, although for a laugh, given how bad it is, it’s a good plan.

4Lords of the Fallen

The Historic First Souls-Like

Lords of the Fallen

Before the entire video game industry followed FromSoftware’s teachings, there was a daring first game that became the pioneer ofSouls-liketitles:Lords of the Fallen.

This has to be one of the worst attempts on record to emulate the Soulsborne essence, being slow, clunky, and generic in terms of gameplay, story, and setting.

However, the only thing that equals its poor quality is its iconic nature, becauseit is indeed the adventure that paved the way for countless video gamesthat today try to beDark Souls.

I recommend playingLords of the Fallenmore for the joy of revisiting video game history than because it’s fun in and of itself, which it isn’t at all.

I wouldn’t trade the monotonous hours I spent on it for anything in the world, nor would I relive them, but the experience is a part of me and made me appreciateHidetaka Miyazaki’s creation even more.

3Wolfenstein: Youngblood

A Dramatic Detour

Wolfenstein: Youngblood

Wolfenstein: The New Orderwas my first game in the series, and I loved it so much that, within a couple of weeks, I’d played every singleMachineGamestitle.

When it came time to playWolfenstein: Youngblood, I was aware that even the highest-rated reviews declared it a bad game, but I didn’t care because I loved the franchise and knew Arkane Studios was behind it.

Unfortunately,I only lasted three hours before I put it down, thinking it had to be just a case of a bad introduction, but I was definitely in the clearest denial.

Without the epic, fast-paced shooting sequences of its predecessors and with an artificial mission and level system, coupled with unreactive enemies that are bullet sponges,there’s absolutely nothing to redeem this FPS.

I sincerely believe allWolfensteinfans should play it to experience it for themselves, butI would never invite anyone to actually finish it, because it’s a form of modern torture no one should ever have to go through.

2The Lord of the Rings: Gollum

Badly Essential

The Lord Of The Rings: Gollum

UnlikeYoungblood,The Lord of the Rings: Gollumis one of those titles so blatantly bad that it almost inexplicably manages to be entertaining.

Playing it with a friend was one of the best decisions I could have made, as it wasthe most hilarious 15 hours I can remember,although it’s really difficult to believe a game like this even exists.

It’s enjoyable suffering in the most twisted way possible, with anachronistic graphics, death animations that look like they came from a college project, and so many bugs that I doubt this even passed any quality control made by humans.

I never understood what they were trying to achieve withThe Lord of the Rings: Gollumbecause, from its core idea, it’s boring. The objectives are dull, our avatar is fragile and unremarkable, and the level design sucks the will to live out of you, so it’s really depressing.

Therefore, I can only recommendplaying it with friends, asimagining playing alone must be sad to an incomprehensible degree.

1Devil May Cry 2

The Unnameable is a Must

Devil May Cry 2

Absolutely all of usDevil May Cryfans know how terribly disastrousDevil May Cry 2is, but at the end of the day, we’ve all played it anyway.

Every time someone new to the franchise asks me if they should skip it,I answer with a resounding no, given we’re talking about a massive element in the community’s culture.

Just for the opportunity to understand the countless mockery, memes, comparisons, and lessons learned that emerged fromDevil May Cry2,I genuinely believe it’s a must-play if you want to fully immerse yourself in the IP.

Yes, the gameplay is a mess, the story is embarrassing, the characters are flatter than a wall, and each mission is absurdly repetitive, but sitting through the three hours it takes to experience all of it is essential to complete the ritual every fan of the series has gone through.

Obviously, you’re able to skip it, butthere’s a hidden charm in being able to understand firsthand why everyone hates it.Devil May Cryis one ofCapcom’s best franchisesand one of thebest hack and slash gamesof all time, but if it weren’t for the fiasco of its second installment, perhaps none of that would have happened.

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